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-
- Tet v.1.1 - 1 & 2 player Tetris
- copyright 1991 by Stanley Yamane
-
- ****WARNING****WARNING****WARNING****WARNING****WARNING****WARNING****
-
- If you use a CGA card you will probably not be happy with Tet.
- <snif> In the interest of speed, Tet uses direct screen writes
- without snow checking. This means Tet will snow all over CGA
- screens. Another note, I haven't tested Tet on a monochrome
- screen, so I don't know how badly it'll behave. [I think it
- should work, but I really have no way of being sure. The colors
- might be off too.]
-
- ****WARNING****WARNING****WARNING****WARNING****WARNING****WARNING****
-
- Purpose:
- Tet is the result of a few days of fooling around with the computer.
- I wanted to make a quick tetris program that wouldn't waste time with title
- screens and lots of choices when you started it up. [I mostly play tetris
- to fill in a few minutes whenever I'm waiting for thing to happen online.
- Anything other than the game, therefore, counts as a waste of time.] From
- there, Tet has grown a bit. It now makes an attempt to match speeds with
- the computer it's on, includes a continually updated high score list so you
- can watch your progress as you play, and has gained a two player cooperative
- mode. I'll probably keep tinkering with it, but as college is starting
- again, this is probably the last version you'll see for awhile. Many
- thanks to the makers of the TCTIMER package which is used to determine
- computer speed, and to Borland for making Turbo C++ 1.0 which this was
- written in.
-
- Usage:
- tet [level]
-
- If you leave out a level value, you get started at level 0.
- There are 9 levels.
-
- Keys:
- All of Tet's features are available once you start the game.
- The commands for Tet are as follows:
-
- F1 - Help! [So you don't really have to read this list]
- F2 - Sound On/Off [I needed the 's' for something else]
- F9 - Switch to 1 player game
- F10- Switch to 2 player game
-
- Left Player: Right Player:
- a, j - Left 4, - Left
- d, l - Right 6, - Right
- s, k - Rotate 5 - Rotate
- Space - Drop Piece 0, 2 - Drop Piece
-
- Misc. Functions:
- + - Increase Level
- p - Pause
-
- Rules:
- By now, everyone probably knows the rules of Tetris. For 2 player
- Tetris, you simply have to make lines all the way across the
- playing field. This is to force the players to cooperate. In
- 2 player mode, pieces cannot be moved through each other (unless
- there's a bug in there), but they can be dropped through one another.
- [ie. If someone's piece is below you and over the spot you want to
- be in, don't worry ... just move over the spot and drop it.
- Trust me.]
-
- Bugs:
- Okay ... so there're probably a lot of bugs. This project was just
- for fun, right? I'm pretty sure the worst of them are out, and
- anyway, I'm not asking for money ... Tet is completely free!
- If you find a bug, 'though, I'd be interested in hearing about it
- so that I'll have a chance to fix it. Maybe someday I'll release
- source so you can fix it yourself, but I'd want to clean the code
- up first! If you find a bug, please either send e-mail to:
-
- styamane@phoenix.Princeton.EDU [Good 'til July 1992]
-
- or snail mail to:
-
- Stanley Yamane
- 98-336 Kaonohi St. #3
- Aiea, HI 96701
-
- Please note if you'd like a copy of the bug fix. If you're over
- the internet, I'll try to uuencode a bug fix back to you. If you
- go by snail mail, I'm afraid I'd have to ask for a self-addressed
- envelope and a disk to send a bug fix back on. I'm only a starving
- college student and certainly not rich enough to be giving away
- stamps, much less disks! <grin>
-
-